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SPaRC

SPaRC evaluates spatial and rule-based reasoning via 500 test 2D grid pathfinding puzzles (difficulty 1-5) inspired by The Witness video game. Each puzzle requires drawing a continuous, non-self-intersecting path from start to end satisfying combinatorial rules (dot collection, gap avoidance, color separation, star pairing, triangle edge-counting, polyomino fitting, ylop subtraction). Scoring is exact-match: a model's extracted coordinate path must match one of the brute-force-verified stored solutions. Metrics include per-difficulty accuracy and invalid-path rate.

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OriginAssociated paper authorsTopicsGeneral capabilityStatuscatalogued

Can support

Not independently assessed by FronteraEval yet.

Cannot support by itself

No inference beyond the upstream source should be made until the protocol is reviewed.

Original sources